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Paranormal Activity 2

Paranormal Activity 2 - If I were to make a list of “Feelings I Desire to Have,” a few things come to mind. Comfort. Happiness. Fun times. Fright? Not on there. Terror, discomfort, the suspicion one is about to be murdered by a demon in one’s own home? These don’t even make the bottom 100. But it has come to my attention that there is a segment of the population that not only relishes terror and misery, but is also curious about what exactly it looks and sounds like when someone is beaten to death with a bat or has their face eaten off by a ghost. Who am I to deny those people their thrills ‘n’ chills? Do what you want. It’s nothing personal, I just do not want it in my area.

However, every time I’m forced to review a scary movie (and it happens from time to time, such is the unfortunate nature of my job), I come out of it with the same feeling: can we please abolish this entire genre posthaste? It is repetitive. It’s often misogynistic. And it is huge – new horror movies come out all the time, but actual innovation is rare.

Furthermore, I really don’t get the whole concept of ghosts. I mean, why are ghosts supposedly so mad all the time? Isn’t a ghost just somebody’s grandpa? My grandpa was a Norwegian carpenter named Ole who smoked a pipe and ate liquorice all day. Why would he go haunt somebody? Isn’t there enough liquorice in heaven? I don’t know a single person who’s been killed – or even inconvenienced – by a ghost, and that’s why being afraid of a ghost is a waste of time.

Anyway, I saw Paranormal Activity 2. Although I object on principle, from time to time I attempt to give horror films a chance. Fortunately, Paranormal Activity 2 skirts many of my scary-movie gripes. It’s not bloody, gory, or gratuitously gross in any way. It is not mean to the ladies. It is innovative; it works. It does set off my ghosts-don’t-make-any-sense radar, but neatly sews up that hole by making its ghost into a demon.

Paranormal Activity 2

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