Wednesday, December 08, 2010

Infinity Blade For iOS

Infinity Blade For iOS - Opinions on Epic Games' Infinity Blade will likely be divided among two camps: those who played through Epic Citadel, and those who didn't. If you skipped out on Epic Citadel, then Epic Games' newest roleplaying game will likely blow you away. Infinity Blade has, hands down, the best graphics I've ever seen on an iPhone. However, if you played around with Epic Citadel a few months back, that demo may have given you expectations for what Infinity Blade would turn out to be... and depending on your expectations, Infinity Blade may be infinitely disappointing.

Before diving into the game's features, here's some broader info about it. For a cost of US$5.99, Infinity Blade will run on the 3rd and 4th generation iPod touch, the iPhone 3GS, the iPhone 4, and the iPad. Earlier iOS devices like the iPhone 3G, if they're even capable of running the game at all, will likely have such low frame rates that playing the game would be torture.

Infinity Blade For iOS

There's no separate "HD" version for the iPad, which is an admirable move by Epic Games; the company could have easily charged a 150-200% markup for an iPad version like other studios, but Infinity Blade is a universal app. It also comes with Game Center integration, with 48 possible achievements and leaderboards for stats like total number of enemies killed, player level, and total gold earned. According to Epic Games, a future update will even bring some multiplayer action into the game.

If all of that sounds good to you so far, you're probably halfway to buying Infinity Blade already. I'm certainly not going to discourage you from doing so, but before you click that "Buy App" button in iTunes, it's probably a good idea for you to click "Read More" and find out what you're in for. Especially if you played through Epic Citadel, Infinity Blade may not be exactly what you expect.

Infinity Blade For iOS

No comments: